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base:vic [2015-11-19 13:30] – [Drawing on the screen] bitbreakerbase:vic [2020-04-12 18:25] (current) verz
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   * [[Lines]] (bresenham, collecting pixels into one byte, runlength slice) - by Bitbreaker FIXME (slope and sing the SID / CIA for slopes still missing)   * [[Lines]] (bresenham, collecting pixels into one byte, runlength slice) - by Bitbreaker FIXME (slope and sing the SID / CIA for slopes still missing)
   * [[Filling the vectors]] - by Bitbreaker   * [[Filling the vectors]] - by Bitbreaker
-  * [[Dots and Plots]] FIXME+  * [[Dots and Plots]] - by TWW/CTR
   * [[Bresenham Circle Routine]] - Implementation by Scout   * [[Bresenham Circle Routine]] - Implementation by Scout
 +  * [[Circle Routine]] - by Verz
   * [[Draw RAM to screen or color memory]] - by malcontent   * [[Draw RAM to screen or color memory]] - by malcontent
   * [[4x4 mode and circle routine]] - by malcontent   * [[4x4 mode and circle routine]] - by malcontent
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     * [[Opening the top/bottom borders|Opening the borders]] - by Richard Bayliss     * [[Opening the top/bottom borders|Opening the borders]] - by Richard Bayliss
     * [[magazines:chacking6#opening_the_borders|The long story]] - by Pasi 'Albert' Ojala (C= Hacking #6)     * [[magazines:chacking6#opening_the_borders|The long story]] - by Pasi 'Albert' Ojala (C= Hacking #6)
 +    * [[Opening up the borders - a further explanation]] - by TheHighlander
     * [[base:upper_lower_borders|Opening borders and other things]] - by Karmic/HVSC     * [[base:upper_lower_borders|Opening borders and other things]] - by Karmic/HVSC
   * [[Sprites in bottom sideborder]] - by Groepaz/Hitmen   * [[Sprites in bottom sideborder]] - by Groepaz/Hitmen
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   * [[Linecrunch]] - Vertical Screen Positioning   * [[Linecrunch]] - Vertical Screen Positioning
   * [[Double Screen Vertical Scroller]] - Using simple copy method with double buffer   * [[Double Screen Vertical Scroller]] - Using simple copy method with double buffer
 +  * [[Smooth Linecrunch]] - by Karmic/HVSC/HF
  
 === Horizontal Movement === === Horizontal Movement ===
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   * [[VIC-II Color Cheatsheet]] - by Groepaz   * [[VIC-II Color Cheatsheet]] - by Groepaz
   * [[Commodore VIC-II Color Analysis]] - by Pepto   * [[Commodore VIC-II Color Analysis]] - by Pepto
 +  * {{ :base:colfade_v2.pdf | Color fade (color ramps)}} - by Veto
  
 ===== Graphics file formats ===== ===== Graphics file formats =====
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   * [[http://unusedino.de/ec64/technical/aay/c64/frmmain.htm]] - Graphics file formats   * [[http://unusedino.de/ec64/technical/aay/c64/frmmain.htm]] - Graphics file formats
 ===== Various VIC related ===== ===== Various VIC related =====
-  * [[https://sh.scs-trc.net/vic/|VIC Article]] - The mighty... By Christian Bauer. (External link)+  * [[https://ist.uwaterloo.ca/~schepers/MJK/ascii/VIC-Article.txt|VIC-Article]] - The mighty... By Christian Bauer. (external link)
   * [[http://unusedino.de/ec64/technical/aay/c64/vicmain.htm|VIC register reference at AAY64]] - Very handy online reference. By Ninja/The Dreams   * [[http://unusedino.de/ec64/technical/aay/c64/vicmain.htm|VIC register reference at AAY64]] - Very handy online reference. By Ninja/The Dreams
   * [[Detect VIC Type]] - by Crossbow   * [[Detect VIC Type]] - by Crossbow
   * [[Detect PAL/NTSC]] - Various routines   * [[Detect PAL/NTSC]] - Various routines
-  * [[NTSC/PAL Differences]] - article from Domination #13 written by Decomp/Style+  * [[base:ntsc_pal_differences|NTSC/PAL Differences]] - article from Domination #13 written by Decomp/Style
base/vic.1447936213.txt.gz · Last modified: 2015-11-19 13:30 by bitbreaker